At Plattecon 31 last week in Wisconsin, Clopas LLC, the main developer for Escape the Gloomer, conducted the first public demo of the game in an effort to receive user feedback.
"One really key statistic was that 75% of the people would recommend the game to their friends. This corresponds to the 75% that rated the game 3 or 4 out of a possible 4 points," Clopas stated in a follow-up Facebook post. "Considering the diverse type of players we got this was very good."
Clopas will be holding further testing at Game Developers Conference (GDC) in San Francisco later this month, from March 19-23.
Soma Games will also be at GDC, showing off a demo of The Scout, believed to feature the Lilygrove Catacombs.
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On the March 9, 2018, episode of Jeopardy!, a question about Redwall appeared on the show.
Player Mark Ashton selected the "Snakes on a Book" category, in which the $1200 question, the third of five, popped up on the screen for host Alex Trebek:
Asmodeus Poisonteeth in "Redwall" is a giant one of these "calculating" snakes.
Returning champion Lane Flynn, who looks like the only contestant to buzz in, correctly answered "What is an Adder?"
Unfortunately, Lane got the Final Jeopardy question wrong, and finished in second place.
Check out the clip below!Read more >
I know it's February, but welcome to 2018 on the Redwall Wiki!
Our first Redwall Collectors Community of the year will be covering three of the Dutch Redwall Trilogies.
Today, we'll be taking a look at De Roodburcht (Redwall), Het Moswoud (Mossflower), and Mariël (Mariel of Redwall).
The few Redwall novels published in the Netherlands are each split into three separate hardcover books; each book consists of around 16-20 chapters, approximately 160-170 pages, and the same chapter icons from the English language publications.
Like the German Redwall Saga, the - very striking - cover artwork is etched onto the physical cover directly.
Additional artwork is found on the spine. When all three books in a trilogy are together, like on a shelf, an image is disp…
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On December 18, 2017, Soma Games released the Early Access version of An Epic Tale of Redwall: The Scout. We've had a chance to play through it.
I have read reviews from others, and they take issue with the quality. I'd like to note for months now, Chris Skaggs of Soma has made perfectly clear this will be a very basic, low-level, rudimentary look at the game. This should be taken into account if you're considering purchasing it now.
This is not the end product. It's simply a look at early mechanics, how the controls work, what we might be in for. There are bugs. It is not perfect. It's not meant to be.
The Scout comes with four options/levels to check out: Old Moss Creek, Flight to the Lighthouse, the Movement Lab, and the Redwall Gatehouse Lib…
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On November 19, 2017, video game designer Scott Adams formally announced "Escape the Gloomer" at Free Play Florida, a "three day celebration of the history, artistry, competition, and creation of electronic gaming of all kinds driven by the enthusiastic gamers of the south east."
Towards the end of a 69-minute presentation, Adams revealed the promotional slide for the game, and offered a few comments about it. It will be a collaboration between Soma Games and Clopas LLC.
The slide describes "Escape the Gloomer" as a "classic text-adventure with modern updates like speech-to-text options, gorgeous hand-painted artwork, [and] rich atmospheric music." Additionally, it indicates the game will involve "professional voice actors", which sounds fai…
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