• Ludichris2

    I've been thinking about this for some time now. I haven't really conceptualized much but basically I was thinking of these characteristics:

    A. A 2D game B. A non-profitable game

    Alas many problems arise. For one, the genre of the game; a mix of genres or one solid genre? I'd have to say it would fall under several of these categories: platformer, role-playing, fighting, shooter, and action-adventure. Another problem is that it's hard to make a game based on a book when in a book there isn't all that much action that you could use in a game. Usually the developers twist and turn it. Take your typical game based on a movie. They have all these extra stuff in order to make it interesting. Now, on to the third problem, we'd need sound, music, spr…

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